C++ Basic Syntax

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  • Object − Objects have states and behaviors. Example: A dog has states - color, name, breed as well as behaviors - wagging, barking, eating. An object is an instance of a class.
  • Class − A class can be defined as a template/blueprint that describes the behaviors/states that object of its type support.
  • Methods − A method is basically a behavior. A class can contain many methods. It is in methods where the logics are written, data is manipulated and all the actions are executed.
  • Instance Variables − Each object has its unique set of instance variables. An object's state is created by the values assigned to these instance variables.

Basic structure of C++:

#include <iostream>
using namespace std;

// main() is where program execution begins.
int main() {
   cout << "Hello World"; // prints Hello World
   return 0;
}

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